June 10, 2026
Mosaic gets a major UX upgrade + cross-platform fixes
🍎 iOS 1.0.4 (34)
🤖 Android 1.0.4 (34)
📦 HarmonyOS 1.0.4 (1000007)
- Mosaic — drag to paint. Drag across cells to paint a whole row or column in one motion, instead of tapping cell by cell. First cell you touch decides whether you're painting or erasing; the rest of the stripe follows automatically.
- Mosaic — new X-mark tool. A new ✕ swatch in the palette lets you mark cells you've ruled out as empty, the same way you'd mark them in a classic logic puzzle. They don't count as paint, just as your own notes.
- Mosaic — palette at the bottom. Swatches moved below the grid so they're in the thumb zone instead of above the puzzle.
- Mosaic — gentler hints. Clue pills now fade when you've placed the right totals of each color in a row, but the game stops short of confirming the order is right. You get a nudge that you're on track without it solving the puzzle for you.
- Settings → My Categories no longer get stuck (HarmonyOS). Adding and removing categories in Settings could end up in a state where every category looked active and the remove button wouldn't appear. Fixed.
- Feedback screenshots upload reliably (HarmonyOS). High-resolution screenshots from the photo picker now make it through to the backlog. Previously over-2MB images were silently dropped — they're now compressed before upload.
- Android 15 edge-to-edge polish (Android). Status bar and navigation bar now render consistently across all Android versions, matching what Android 15 expects by default.
June 1, 2026
Send feedback from inside the app + a few bug fixes
🍎 iOS 1.0.3 (33)
🤖 Android 1.0.3 (33)
📦 HarmonyOS 1.0.3 (1000006)
- Send feedback — new entry in Settings. Pick a category (Bug / Idea / Other), write a short note, attach up to three screenshots, hit send. Goes straight to the development backlog. Email is optional and only used if we need to follow up.
- Streak reminders now use your local time — some players outside UTC were getting pinged at 4 AM. Now 8 PM means 8 PM where you actually are. Six different message variants so the same line doesn't repeat every day.
- Codeweave bug fix — threads could be drawn over another puzzle's input/output box, leaving the puzzle unsolvable. Fixed across all platforms.
- Word Snake start marker — the starting cell for the next word now glows gold so it's clear where to begin dragging (iOS / Android — HarmonyOS already worked).
- Avatar Builder polish — Randomize and Save are now icons, so the labels never wrap awkwardly on smaller screens or longer locales (iOS / Android).
May 29, 2026
Behind-the-scenes tune-up
🍎 iOS 1.0.2 (32)
🤖 Android 1.0.2 (32)
- Daily streak reminders — get a nudge every evening to play and keep your streak alive. Toggle it in Settings. (Previously these didn't reliably fire — now fixed.)
- Saved categories self-heal — a category removed in an update no longer lingers as an empty tab; it's cleaned up automatically.
- External keyboard support — type on a physical keyboard when one's attached to your tablet.
- Privacy-friendly analytics added so we can see overall activity and improve the games — anonymous and aggregate, no personal data.
May 15, 2026
Target tune-up + sign-in polish + web demo launch
🍎 iOS 1.0.1
🤖 Android 1.0.1+31
📦 HarmonyOS 1.0.2 (1000005)
🌐 Web mongi.app/play
- Target game: backing out with one number left no longer auto-finishes the game — your progress is saved.
- Target game: close-but-not-exact submissions now show a confirmation dialog with the partial score you'd lock in. Bullseyes always pay at least 1000 points.
- Sign-in: a full-screen spinner now appears immediately when you tap Google or Apple, so it's clear something is happening.
- Sign-in screen: fixed a stray strip of unthemed color at the bottom.
- Web demo launched at mongi.app/play — no signup, unlimited replays, physical keyboard works for Lingo / Anagram / Crossword / Hangman / Equadle / NumCross / CageCalc.
- About page: displayed version now matches the actual app version.
May 2026
Categories management + first-launch welcome
🍎 iOS 1.0.0 (30)
🤖 Android 1.0.0 (29-30)
📦 HarmonyOS 1.0.1 (1000004)
- Welcome modal on first launch explains the three-category structure (Words / Math / Colors) and lets you pick the ones you want to play.
- Settings → My Categories for adding or removing categories any time.
- iOS: first App Store submission, iPhone-only.
- Android: Open Testing launched on Google Play, then promoted to production.
April 13, 2026
Polish + sync fixes
📦 HarmonyOS 1.0.1 (1000003)
- Cross-device score sync now correctly handles math and colors categories. (Previously they'd silently come back as English after a login sync.)
- Friends head-to-head now spans every category you both play, with a small flag badge to keep the same game in different categories distinct.
- Stats All Time now combines daily + unlimited (was unlimited-only).
- CageCalc: Reset has a confirmation dialog, conflict detection is more accurate.
- Cipher / Nixnum / Target / Crossword: timer starts on first input rather than on page load.
- Volley: win screen shows ball positions after the winning move; view mode replays full round history.
- Mosaic: validation redesigned with clearer 3-state feedback.
April 7, 2026
Mongi launches on HarmonyOS
📦 HarmonyOS 1.0.0 (1000001)
- Day one. Mongi is live on Huawei AppGallery.
- 12 games across English, Math, and Colors categories.
- 10 themes — five clean, five immersive with animated ambient effects.
- Mongoose avatar builder — 14-layer SVG composition, 138 million possible combinations.
- Streaks + rest days for protecting your run when life happens.
- Friends, leaderboards, and weekly leagues for the competitive side.